![]() The monsters can and will destroy your towers, and if they catch your workers and archers they’ll turn back into wandering peasants who you will need to seek out once more to give new coins. Your goal is essentially to keep building your kingdom out as far as you can across the island, while making sure it’s not overrun by the monsters who get steadily more powerful every night. ![]() You can have workers cut down trees to expand your kingdom further, allowing more room for towers and eventually farms to be built to keep your coin supply steady, and upgrade your intially-tiny campsite into a true fortress. Give them a coin and either a bow or a hammer and a peasant will become a worker, to build and repair your towers, or an archer, to hunt by day (to earn you coins) and defend your towers from the monsters who come out at night. You - the monarch - ride around on your horse and use your carefully-managed budget of coins (and by carefully-managed I mean you can and will probably run out at some point and fuck yourself over if you haven’t planned well) and recruit peasants to join and defend your steadily-growing kingdom. Like tower defense meets resource management/building game. I hesitate to call it ‘tower defense’ because it’s not, but it’s definitely got a similar sort of feeling to it. May contain spoilers.įor a game that only requires one button and a joystick (or some WASD if you’re into that sort of thing), Kingdom is surprisingly fun. ![]() ![]() Back again for another year of games!! I dunno, making these lists is kinda fun, and it also tends to help me actually finish games I’ve started, so I’ll probably keep doing it at the end of the year for as long as I can be bothered.Īs usual, the images mostly speak for themselves, but the obligatory TL DR reviews are under the cut. ![]()
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